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Earth Shamblers were created by Ongor in ancient days.

DescriptionEdit

Lopsided, vaguely human-shaped lumps of soil, rock, or magma. These are among the weakest of the elementals created by Ongor. Although they can have various abilities depending on their composition, all earth shamblers share the ability to disappear into the ground below.

Clay ShamblerEdit

Clay Shambler Level 1 Lurker

Medium Elemental Animate (earth) XP 100

Initiative -2 Senses Perception +5; tremorsense 10

HP 32; Bloodied 16

AC 12; Fortitude 15, Reflex 8, Will 10

Speed 4; burrow 8

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Slam (standard; at-will)

+5 vs. AC; 1d8+4. See also Drag Below.


Rise (move, while burrowed; at will)

The shambler emerges from the ground and gains combat advantage over all adjacent enemies.


Sink (move; recharge 5, 6; recharges automatically upon being bloodied)

The shambler burrows into the ground without provoking attacks of opportunity.


Drag Below (standard; encounter)

+5 vs. Reflex; shambler uses Sink and target is restrained (save ends).

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Alignment Unaligned Languages -

Skills Stealth +3

Str 18 (+4) Dex 6 (-2) Wis 10 (+0)

Con 20 (+5) Int 4 (-3) Cha 6 (-2)

Clay Shambler TacticsEdit

To be added.

Clay Shambler LoreEdit

To be added.

Mud ShamblerEdit

Mud Shambler Level 2 Controller

Medium Elemental Animate (earth, water) XP 150

Soften Ground aura 5; enemies treat the area as difficult terrain.

Initiative +0 Senses Perception +7; tremorsense 10

HP 35; Bloodied 17

AC 14; Fortitude 13, Reflex 11, Will 12

Speed 4; burrow 8

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Slam (standard; at-will)

+3 vs. Reflex; 1d8+2 and target is slowed (save ends).


Rise (move, while burrowed; at will)

The shambler emerges from the ground and gains combat advantage over all adjacent enemies.


Sink (move; recharge 5, 6; recharges automatically upon being bloodied)

The shambler burrows into the ground without provoking attacks of opportunity.

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Alignment Unaligned Languages -

Skills Stealth +5, Athletics +8

Str 14 (+3) Dex 8 (+0) Wis 12 (+2)

Con 14 (+3) Int 4 (-2) Cha 6 (-1)

Mud Shambler TacticsEdit

To be added.

Mud Shambler LoreEdit

To be added.

Stone ShamblerEdit

Stone Shambler Level 4 Lurker

Medium Elemental Animate (earth) XP 250

Initiative -1 Senses Perception +7; tremorsense 10

HP 52; Bloodied 26

AC 15; Fortitude 19, Reflex 10, Will 13

Speed 4; burrow 6

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Slam (standard; at-will)

+8 vs. AC; 1d8+5 and target is pushed 1.


Rise (move, while burrowed; at will)

+7 vs. Reflex; target is pushed 1 and knocked prone, and the shambler emerges from the ground and gains combat advantage over all adjacent enemies.


Sink (move; recharge 5, 6; recharges automatically upon being bloodied)

The shambler burrows into the ground without provoking attacks of opportunity.

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Alignment Unaligned Languages -

Skills Stealth +4

Str 20 (+7) Dex 4 (-1) Wis 10 (+2)

Con 24 (+9) Int 4 (-1) Cha 6 (+0)

Stone Shambler TacticsEdit

To be added.

Stone Shambler LoreEdit

To be added.

Lava ShamblerEdit

Lava Shambler Level 13 Lurker

Medium Elemental Animate (earth, fire) XP 900

Burning Field Aura 1; 5 fire damage.

Initiative +5 Senses Perception +11; tremorsense 10

HP 104; Bloodied 52

AC 18; Fortitude 21, Reflex 16, Will 17

Speed 5; burrow 7

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Slam (standard; at-will)

+12 vs. AC; 1d8+10 fire damage and ongoing 4 (save ends).


Breath Weapon (standard; recharge 5, 6)

close blast 3; +11 vs. Reflex; 1d8+5 fire damage and -2 Reflex defense (save ends).


Rise (move, while burrowed; at will)

The shambler emerges from the ground and gains combat advantage over all adjacent enemies.


Erupt (standard, while burrowed; encounter)

close burst 1; +11 vs. Reflex; 1d8+5 fire damage, knocked prone, and ongoing 4 (save ends), and shambler uses Rise.


Sink (move; recharge 5, 6; recharges automatically upon being bloodied)

The shambler burrows into the ground without provoking attacks of opportunity.

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Alignment Unaligned Languages -

Skills Stealth +4

Str 20 (+11) Dex 8 (+5) Wis 10 (+6)

Con 20 (+11) Int 4 (+3) Cha 6 (+4)

Lava Shambler TacticsEdit

To be added.

Lava Shambler LoreEdit

To be added.

FluffEdit

This will change and adapt as we progress. This is only the current fluff.

The Earth Shamblers were created by Ongor in the early days of the world, but they have played little role it its subsequent development.